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Stargate Sg-1: Season 2

Stargate

Stargate Sg-1: Season 2

MGM/UA (Sep 26, 1998)
TV Series | Science Fiction
USA | English | Color | 16:13
Thinpak
DVD
NR (Not Rated)
027616152503
| 5 discs
Region 1
Custom Case

This sequel to the 1994 movie Stargate chronicles the further adventures of SGC (Stargate Command). It turned out that the Goa'uld Ra was only one of many alien System Lords who used the Stargates to conquer much of the universe. When Earth uncovers a working cartouche to decipher the coding system of their own Stargate, they find they can now travel anywhere. Earth's military sends out SG teams to explore new planets, find technology, and oppose the Goa'uld. Jack O'Neill and Daniel Jackson from the original movie are part of SG-1. They are joined by Sam Carter, a scientist, and Teal'c, a Jaffa who is convinced the Goa'uld are not gods.


Cast View all

Richard Dean Anderson Colonel Jack O'Neill
Don S. Davis Major General George Hammond
Michael Shanks Dr. Daniel Jackson
Amanda Tapping Captain Samantha Carter
Christopher Judge Teal'c
Teryl Rothery Dr. Janet Fraiser
Peter Kufluk TSgt. Connor
Laara Sadiq Female Technician
T.M. Sandulak Sergeant Ziplinski
Peter Williams Apophis
Tobias Mehler Lieutenant Graham Simmons
Carmen Argenziano General Jacob Carter
Dan Shea Sgt. Siler
JR Bourne Martouf
Douglas Arthurs Heru'ur
Bill Nikolai Technician Vern Alberts
Tony Amendola Master Bra'tac
Fraser Aitcheson Hathor's Jaffa
Gary Jones Sgt. Walter Harriman
Daniel Bacon Technician
Jason Calder SF Guard
Nickolas Baric SG-10 Member
Michael Tiernan Ryn'tak
Roger R. Cross Captain Conner
Tom McBeath Colonel Harry Maybourne

Episodes View details

1 The Serpent's Lair 44 min | Jun 26, 1998

As the Goa'uld attack fleet approaches Earth, all four members of the SG-1 team are taken prisoner. They get help from an unexpected source when Bra'tac, Teal'c's mentor, reveals that he is on board. Apophis has delayed the attack until his son Klorel is revived, giving them some time to prepare. SG-1 has used all of the C4 on one of the two ships but must find a way to dispose of the second. Back at Stargate Command, Lt. Col. Bert Samuels arrives as a Pentagon liaison officer but also reveals a new weapon they have developed. General Hammond is dubious. They begin to transport humans to an Alpha site in order to ensure the continuation of mankind.

2 In the Line of Duty 44 min | Jul 03, 1998

Samantha Carter becomes the host of a Goa'uld when she was trying to save the life of the previous host.

3 Prisoners 44 min | Jul 10, 1998

SG-1 inadvertently help a desperate criminal and are charged and sentenced as accessories to his crime. They are banished to a desolate, brutal penal colony and strike a deal with a powerful female prisoner to help them escape. But is this prisoner hiding something from them?

4 The Gamekeeper 44 min | Jul 17, 1998

Exploring a strange and beautiful garden, SG-1 comes across a dome containing a race that are connected to machines. The team are captured by the machines and rendered unconscious, but awake to find themselves reliving pivotal moments of their lives, over and over again. Then they discover it is virtual reality and a mysterious keeper appears to persuade them to try different outcomes for the moments. But can the team escape his clutches, when they don't know what is real and what is not?

5 Need 44 min | Jul 24, 1998

While walking through a forest on another planet, Jackson saves the life of a beautiful princess who is about to kill herself. SG1 is taken prisoner, but Daniel is freed by the ruler when he finds out that he saved his daughter. The rest of SG1 is sent to work in the mines for the rest of their lives. Jackson falls in love with the princess, but also becomes intoxicated by frequent use of a Sarcophagus. Will he come to his senses before the rest of SG1 are worked to death?

6 Thor's Chariot 44 min | Jul 31, 1998

O'Neill and the team return to Cimmeria, the planet where they destroyed Thor's Hammer to help Teal'c escape. They find that the Goa'uld have invaded and many of the people are dead. Can they help to find Thor's weapons to fight off the invasion before they are all captured or killed?

7 Message in a Bottle 44 min | Aug 07, 1998

SG-1 discovers an ancient artifact and brings it back to the SGC. Ariving at the SGC, it becomes active, pins O'Neill to the gate room wall, and unleashes a virus into him.

8 Family 44 min | Aug 14, 1998

Teal'c's son Rya'c is kidnapped by Apophis and SG1 tries to rescue him. When Rya'c is recovered he denounces his father and helps to capture the team. They escape, but will they be able to return to Earth and cure Rya'c?

9 Secrets 44 min | Aug 21, 1998

While O'Neill and Carter head to Washington to be decorated by the President and find a security leak, Jackson and Teal'c go to Abydos (after they unbury their stargate) to see Sha're's father. They arrive to tell him that they have been unsuccessful in finding Sha're, only to discover that she is already on Abydos. But they find that she is pregnant by Apophis and the baby holds the secrets of the Goa'uld.

10 Bane 44 min | Sep 25, 1998

While exploring a new planet, Teal'c is stung by a giant insect whose venom causes a terrifying transformation.

11 The Tok'ra: Part 1 44 min | Oct 02, 1998

When Teal'c makes Sam Carter realize how valuable the knowledge left by Tok'ra Jolinar in her brain and the chance for an alliance can be, they convince General Hammond to let SG-1 attempt a meeting. They arrive on a planet which is deserted on the surface, but are awaited by well-camouflaged, armed Tok'ra who bring them to tunnels which they create by means of a mysterious crystal, which can also undo them afterward. Both parties are quite suspicious, the team feels like captives, and indeed, the Tok'ra leader Yosuuf fears they cannot be released, at least until the whole site is moved. Meanwhile, the Tau'ri barely overcome their suspicion against the Tok'ra Goa'uld biology (with symbiote), when asked to volunteer themselves as 'hosts', and Carter learns Martouf (and his symbiote, Lantash) was Jolinar's lover, hence has a special connection with her.

12 The Tok'ra: Part 2 44 min | Oct 11, 1998

The attempt to forge an alliance with the Tok'ra seems a miserable failure, as SG-1 is practically imprisoned as a security risk and considered virtually hostile because 'blending', by agreeing to host a symbiote, is a bridge too far for each of them. When SG-3 arrives and informs Sam about her terminally ill father General Jacob Carter's quickly worsening condition, she realizes the symbiote's healing powers, confirmed to apply to cancer, make hosting an offer to good to refuse for him. Garshaw allows Sam and Jack to return and convince both generals to allow the plan, which is achieved. Meanwhile, the Tok'ra must hastily evacuate, destroying tunnels behind them, because a large-scale attack by Apophis's troops is expected soon, while Jacob meets his potential symbiotic partner Selmak and his equally terminal predecessor to help him decide. Jack verifies his strong suspicion there is traitor among the Tok'ra who is communicating with the Goa'uld.

13 Spirits 44 min | Oct 23, 1998

SG-11 failed to report regularly while mining trinium, a vital mineral for earth's defense against the Goa'uld. SG-1 finds them missing, and all traces cease at the site of arrow-heads made from trinium. Then they are all sedated by such arrows and brought to the village of Tonané, whose earthly tribal ancestry Daniel identifies by its animal totems. However, they are soon awake and released, their guns even returned, and promised to get their friends back, too, from the wolf spirit T'akaya, and the raven-shaped supreme spirit Xe'ls. The council of elders refuses to allow resuming of the mining, which is disrespectful to nature, but Tonané is delegated to be shown alternatives on earth. Both teams return to SGC, or so it appears; in fact, SG-11 is a series of incarnated spirits, who are soon convinced the earthlings are most untrustworthy.

14 Touchstone 44 min | Oct 30, 1998

A climate control device is stolen from a planet and SG-1 is accused of the theft. They have to find it and restore it before the planet freezes. Then weather on Earth starts to unexpectedly change and the team believes that the device has been stolen by rogue NID agents. Will they find it in time and how did the NID travel off world?

15 The Fifth Race 44 min | Jan 22, 1999

SG-1 travels to a planet whose people are allies of the Asgard.

16 A Matter of Time 44 min | Jan 29, 1999

Stargate Command opens a wormhole to a planet with a black hole in orbit.

17 Holiday 44 min | Feb 05, 1999

Daniel falls victim to an invention that swaps his body with that of a dying man.

18 Serpent's Song 44 min | Feb 12, 1999

Following on a Tok'ra tip, SG-1 goes to a planet where they find the hated Apophis, nearly dying and under attack by death-gliders. They get back with him, realizing he was tortured by a rival system-lord with lasting harm. Apophis demands sanctuary, provided Dr. Fraiser can save his life, at least on account of the human host, but without a sarcophagus the prognosis for his symbiont is lousy; he offers all his Goa'uld knowledge in exchange for a new host, i.e. his life, revealing he was defeated by the terrible Sokar, once supreme system lord till an alliance lead by Ra and Apophis unseated him. The confrontation with Daniel, on account of Amaunet/Sha're and their son Klorel, and with former prime Teal'c, is bitter for all three. The Tok'ra send Martouf to warn the Tau'ri must hand over Apophis, but their warning is ignored- until Sokar proves he can bombard the iris with accelerated particles and ultimately cut through it, so the White House orders his extradition, but before they can he dies, unlike his host, an Ancient Egyptian temple scribe of Amun.

19 One False Step 44 min | Feb 19, 1999

While testing new technology, a UAV malfunctions and crashes on a planet. SG-1 goes to determine the cause of the malfunction, but discovers that their presence may be causing serious injury to the planet's primitive inhabitants.

20 Show and Tell 44 min | Feb 26, 1999

When an incoming wormhole is established at the SGC, the iris is over-ridden and opened. A young boy appears and tells the SGC that they are in terrible danger from a group of terrorists. But these terrorists are invisible creatures and they are determined to wipe out all humans to prevent them being used as hosts to the Goa'uld.

21 1969 44 min | Mar 05, 1999

A solar flare sends SG-1 back in time thirty years to 1969. Captured by military police at Cheyenne Mountain, they escape with the help of a young Hammond and then must find the Stargate so they can return to the present.

22 Out of Mind 44 min | Mar 12, 1999

Colonel O'Neill awakens and is told by new staff everything in the SGC is different because he was just revived after 79 years of cryogenic hibernation, as sole survivor of a disastrous SG-1 mission on a Goa'uld-ruled planet. He accepts to undergo a 'high tech hypnosis' to retrieve information of use in the present war against them, which is going badly, involving earth's ten endangered colonies on other planets. However Major General Trofsky, the new base commander, and his female assistant tell Daniel and Sam, in different sections, that each of them is the sole survivor: it's all make-believe to probe their brains about the weaknesses of earth and the Alliance of the four races. Meanwhile, Teal'c awakes on earth, where it took Dr. Frasier months to save him from death; there was no trace of his teammates, and he resigns when General Hammond refuses permission to keep searching. O'Neill hears Goa'uld language, gets himself free and discovers he's on a fake SGC, frees Sam and Daniel, only to be stopped by the female Goa'uld system-lord Hathor, who employs both Horus and Serpent Jaffa and demands the humans' help against her rival system-lords.