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Stargate Sg-1: Season 10

Stargate

Stargate Sg-1: Season 10

MGM/UA (Jul 14, 2006)
TV Series | Action | Adventure | Science Fiction | Television
USA | English | Color | 14:31
The Complete Season 10
DVD
NR (Not Rated)
027616080646
| 5 discs
Region 1
Custom Case

This sequel to the 1994 movie Stargate chronicles the further adventures of SGC (Stargate Command). It turned out that the Goa'uld Ra was only one of many alien System Lords who used the Stargates to conquer much of the universe. When Earth uncovers a working cartouche to decipher the coding system of their own Stargate, they find they can now travel anywhere. Earth's military sends out SG teams to explore new planets, find technology, and oppose the Goa'uld. Jack O'Neill and Daniel Jackson from the original movie are part of SG-1. They are joined by Sam Carter, a scientist, and Teal'c, a Jaffa who is convinced the Goa'uld are not gods.


Episodes View details

1 Flesh and Blood 44 min | Jul 14, 2006

As the Ori invasion continues, Vala and Daniel must deal with their leader, Vala's young daughter, who is rapidly aged by the Ori to serve their purposes.

2 Morpheus 44 min | Jul 21, 2006

The team goes off-world and ends up in serious trouble. Meanwhile, Landry is faced with having to decide whether or not Vala can be trusted to remain at the SGC.

3 The Pegasus Project 44 min | Jul 28, 2006

While Daniel and Vala search for Merlin's anti-Ori weapon in Atlantis' library, Mitchell, McKay and Carter try to to dial the Ori Supergate in the Milky Way.

4 Insiders 44 min | Aug 04, 2006

The SGC is approached by an Al'kesh bomber which lets itself be taken down, so they can capture Ba'al, who offers to exchange the necessary information to find Merlin's weapon for human help to eliminate his clones, which want to kill him. They mistrust his story, as does NID Agent Malcolm Barrett, who, however, fails to take over the investigation. Since the captive might actually be a clone, several missions to different planets retrieve and capture all clones, but which is the real Ba'al, and what are his true intentions?

5 Uninvited 44 min | Aug 11, 2006

A mysterious creature targets members of Stargate Command one by one.

6 200 44 min | Aug 18, 2006

Martin Lloyd seeks out SG-1 for assistance when his failed TV show based on the real Stargate program becomes a feature film.

7 Counterstrike 44 min | Aug 25, 2006

SG-1 is caught in the middle of a war after the Jaffa use a powerful weapon to kill 10,000 Ori followers.

8 Memento Mori 44 min | Sep 08, 2006

Vala is kidnapped by agents of the Trust who are trying to find an ancient treasure when an accident causes her to forget who she is.

9 Company of Thieves 44 min | Sep 15, 2006

Cameron Mitchell must go undercover inside the Lucian Alliance to find the location of the hijacked Odyssey.

10 The Quest: Part 1 44 min | Sep 22, 2006

During their quest for the Sangraal, SG-1 must join forces with their enemy and face a real-life dragon.

11 The Quest: Part 2 44 min | Apr 13, 2007

The SG-1 team hadn't counted on a real dragon as a guardian until one flies out, breathing fire. However, Daniel thinks the Sangraal probably is a hologram. They escape, but the dragon follows them outside. Ba'al admits not to know its secret name, while Daniel believes that the name probably holds power over it. While they guess, Cam thinks of luring the dragon to blow it up, but the C4 barely impresses its digestion. Daniel makes it disappear by using Morgan le Fay's name in Ancient, Ganos Lal. They find it had guarded the frozen 'grave' of the realm's arch-magician, Merlin (or rather, Myrrdin). Vala accidentally triggers a mechanism which revives Merlin when she approaches an Ancient repository device. In the meantime, the team is transported to another planet via the obelisk by the gate outside. Sam surmises that the gate and obelisk are programmed to dial automatically every few hours and transport them to a set of planets that are cut off from the rest of the gate system. Unfortunately, they can't dial out to any other planets either while the program is operating. When he comes to, Merlin seems to confuse the team and Ba'al, with Arthurian characters, but once convinced they are on the same side, he goes to work with the Ancient device to create the Sangraal. Merlin dies at the device, wishing them good luck and referring to one last task. Ba'al's stargate programming skills now seem their only chance. Daniel tries the Ancient repository device himself, but is knocked unconscious. Meanwhile, Adria keeps searching for them via the stargate dialing program on different planets- each time a bit quicker- being one planet behind them. While she is searching, the team is once again transported to another planet, minus Merlin's body. Daniel awakens with valuable memories from Merlin and tries to construct the Sangraal using the repository device again, in exhaustingly intense phases, and finds it also gives him telekinetic powers. It also messes with Daniel's mind, having two different personalities and memories present (his own and Merlin's). Before he can finish the work, Sam and Ba'al disengage the dialing device, just as Adria's Ori troops arrive, allowing SG-1 to escape. Adria is able to capture Daniel before he can escape as well.

12 Line in the Sand 44 min | Apr 20, 2007

When an entire people may suffer the fatal wrath of a Prior of the Ori for not converting, General Landry orders Carter to try out an experimental device based on Merlin's technology to transport their whole village. The test works, but before they can activate it on a sufficiently large scale, an Ori force takes the village, wounds Sam and kills villagers near the Stargate before Vala's very eyes. Her husband, Tomin, captures her but claims to not love her. He is ordered, as punishment for being deceived by her, to re-educate her. Sam and Cam are able to activate the functioning part of the device, so their building is cloaked from the Ori, who threaten the village leaders and discover and arrest Teal'c. Even after the remaining villagers bow in submission, the Prior decides to destroy everyone since he couldn't find Sam, which makes Tomin doubt his faith, inform Vala, and confront the Prior. The villagers want to sacrifice Teal'c, but one leader stops them. Having seen the Prior destroy the village, Tomin sends Vala down, where she sees if Carter had managed, just in time, to get the device working...

13 The Road Not Taken 44 min | Apr 27, 2007

During a failed experiment, Samantha is transported into a parallel universe where she cloaks Earth to save it from an Ori attack. Getting back to her own universe is not met with sympathy.

14 The Shroud 44 min | May 04, 2007

Daniel Jackson, who was left behind fighting off Adria while the other SG-1 members escaped through the Stargate, is found working as a Prior: the best in the business, who doesn't need to use any threats to talk people into conversion to Origin. Hoping there is still some of his personality left, the team (plus General Jack O'Neill) kidnaps him. Daniel explains how he temporarily has Merlin's personality and knowledge in himself, and had deliberately allowed Adria to turn him into a Prior, while delaying to finish Merlin's weapon she'd wanted, and hoping to get an Ori ship for Earth's side. But time is running out since the team took unexpectedly long to rescue him. Still, the generals, Carter, and Vala are most reluctant to go along with releasing him and opening the wormhole he needs to bring the weapon through. Even the White House wants to kill Daniel, or at best, keep him in stasis until he is reverted to his human nature by Merlin's genetic manipulation. But then his plan is wasted - unless the others can be trained to do it in his place (so only they are at risk, not the entire galaxy in case Daniel is Adria's Trojan Horse). After giving them the necessary information, Daniel suddenly frees himself while Richard Woolsey is with him and takes control of a space ship after beaming up Jack too, just after the others have undertaken their mission to Adria's lair, where Daniel, about to be genetically reverted, arrives just in time to tip the balance in their favor.

15 Bounty 44 min | May 11, 2007

SG-1 blows up three transport ships in a row; Netan puts a price on their heads. General Landry grants the team members spare time on Earth. Daniel spends it researching in a library, where he meets a bounty hunter who tries to seduce him, then switches to her handgun... but is taken out by a bus. Sam gives a lecture on Air Force technological progress together with Dr. Bill Lee; a sniper nearly misses, but is taken out with an experimental weapon they'd brought along to demonstrate. Teal'c is injured by surprise at a Jaffa camp and successfully traps the killer to try again. Cam goes to his Kansas high school reunion and Vala succeeds in making him bring her along, pretending to be his accountant and partner. His still sexy former flame he'd believed out of his reach, Amy Vandenberg, is initially scared off by Vala, but, divorced and interested, explains she still has a secret crush on him. Alien bounty hunter Odai Ventrell assumes numerous classmates' appearances to kill him. Vala's failed rescue gets them both captured publicly, so he threatens to kill off reunion guests unless the other SG-1 members take their place, but they trick him using Chimera technology; they hope Netan's failure to eliminate them will rekindle the power struggle and Odai reacts surprisingly.

16 Bad Guys 44 min | May 18, 2007

When SG-1, minus Carter, investigates a previously unexplored planet expecting to find themselves in a pyramid, they are astounded to find themselves in a museum. Finding a party occurring in the lobby, they decide to leave and make first contact later, but they find that the DHD is a replica and thus incapable of getting them home. They are discovered and believed to be rebels and are forced to take hostages to buy time for their escape.

17 Talion 44 min | Jun 01, 2007

Teal'c and Bra'tac are among the numerous victims -though only wounded- of several bomb attacks killing 32 men at a summit in the Jaffa settlement of Dar Eshkalon. As soon as physically able, Teal'c swears to avenge them personally, suspecting the honor-less, ambitious warrior Arkad; General Landry refuses to sanction a killing mission without solid proof, but cannot stop Teal'c from going it alone. Bra'tac explains Arkad's sinister past to Daniel, including the possibility of murdering Teal'c's mother. Information from the resistance on another planet indicates Arkad is in league with the Ori and plans to attack Earth. Arkad comes to meet General Landry, offering to help defend Earth against the Ori, denying any part in the bombings, while defending Origin, incriminating a Jaffa sect. SG-1 is now ordered to find and stop at all cost Teal'c, who is using torture. But Teal'c, committed to killing Arkad, reaches his place, but is wounded, captured, and made to duel Arkad after it is confirmed he had killed Teal'c's parents.

18 Family Ties 44 min | Jun 08, 2007

Stargate Command gets a video message from Vala's extremely unreliable father, Jacek, on the planet Robak; he claims to know about the late Arkad's plans to attack and blow up Earth, even about the several cloaked, Naquadah-laden cargo ships in orbit, and offers details in exchange for sanctuary. General Landry asks Dr. Lam to help him resume contact with her mother, Kim, his ex-wife. Even after the cargoes are found and blown up, Vala abhors her dad's entry. The general asks her to go easy on him, realizing that he, too, neglected his daughter because of his career, even if Jacek's neglect was just criminal. When Cam and Daniel go tell Jacek he shouldn't scam people, he tricks them into talking to Vala for him. Vala goes over just for catharsis, telling him she's through picking up the pieces of his tricks, and he certainly keeps scamming - as Daniel also finds - even with Terak, a Jaffa from an escaped cargo ship, who hopes to sell the Naquadah. When they are apprehended, Jacek promises to help track it and override the rigging of the cargo ship. The Jaffa wait for Jacek and Vala, intending to eliminate them now that Terak is gone, but SG-1 saves them. Since there never was an override, Jacek cheerfully flies away alone in the cargo ship, ignoring that his treachery was anticipated: it's a decoy.

19 Dominion 44 min | Jun 15, 2007

Vala gambles, wins a cargo ship, but is found cheating; then Adria appears, throws everyone out and claims she has a new Ori fleet and an operational intergalactic Stargate. Vala tells her scary daughter how she helped Daniel, after a dream, reading the mysterious clava thessara-symbol's mystery, which led to a single planet address, where Athena's treasure house must be; after a disastrous visit there, the team refused to follow the next interpretation, fearing it's just a trap set up by Adria, so Vala is declared a security risk, grounded and confined to Area 51, but escapes through the Stargate. Adria takes her along as she hears the team still plans to visit the address, by starship. Upon arrival, they are trapped by SG-1, which, however, finds itself surrounded by lord Ba'al's troops. Ba'al uses the rings to beam up Adria into an electromagnetic cage in his starship. Back on Earth, General Landry worries what damage the two might do together and wants Adria back. Daniel and Sam now show Vala she has been implanted by Galaran technology with fake recollections of her entire adventure 'til the meeting with Adria. Even though she claims that's impossible, Ba'al is confident he can take control over Adria's loyal Ori troops through her- by implanting a symbiote. The team finds Ba'al's Jaffa and clones killed by symbiote poison, except one Jaffa who secretly used tretonin. The team ring-beams from the cloaked Odyssey starship into Ba'al's, shoots him and captures Adria, but back on Earth, she is found to be under the control of his symbiote. Instead of just killing the evil double, they contact the Tok'ra which send Ta'Seem to extract the symbiote and replace it with a Tok'ra one, but Ba'al manages to poison Adria, who has to be put down. Suddenly Adria wakes up, uses mind-power barricading herself in the sick bay with Vala, tells them she needs time to prepare for ascension, as Daniel guesses outside, and succeeds before the team can cut their way in by blow torch. Nobody knows what this will mean for the future, especially as it remains uncertain whether the Ori are still alive. If not, she may have gained all their former powers, and at least one clone of Ba'al still remains.

20 Unending 44 min | Jun 22, 2007

General Landry accompanies SG-1 on a mission to collect the knowledge of the Asgard. When the Ori show up, however, Sam is forced to evacuate the crew. Landry and SG-1 stay aboard, but are stuck helpless in a time dilation field for decades.